Dreaming
The Heroes of our Quest reveal themselves
in a number of different forms, according to the
stage of the quest.
If you look
at the most successful two and three dimensional art of our time –
the art of Norman Rockwell, for example, or the
figurines of Hummel, Lladro, or Precious Moments,
the various phases of the Hero’s work stand
revealed. Key amongst these
are Dreaming, Striving, and the Encounter with an
Obstacle (Impasse).
All turn on our Helper instinct,
to a greater or lesser degree, depending
on the status of the Hero. Characters who are much
younger and much older than us – weaker, in other
words,
turn us on the most. Those who could offer us
protection and immense treasures
are also likely to make us feel like helping, but
those who are
competitors for our resources may still affect us,
but much less so. Unless, of course we
are looking for someone to befriend –
or unless we are seeking
a mate.

Dreams may be actual dreams,
with the character asleep,
in art sometimes, with clues offered to the content
of those dreams.
They may be hopes – what will I be when I grow up?
Or anticipations – on a journey, perhaps - or in
front of a shop window.
And nostalgias – ‘Dreaming in the Attic’ was a big
big success – an archetypal situation,
plus attention getting, full face, single character
focus.

Similarly with poignant image of the lady at the
breakfast table,
dreaming of
something she has lost.
And Leaving Home, where different characters are
each lost in their own dreams,
some happy, some sad
Typically, dreaming is denoted either by gazing
into space,
often resting one’s head (or of course, by the eyes
actually being shut).
This triggers us to question what is being dreamed
about, and inspires a sense
of sympathy and perhaps even the urge to help. In
the Lladró figurine
below the girl is dreaming while strolling
somewhere.
Note how
Lladró create a sense of tranquillity
and lightness in everything - the floating
hand, and ‘floating’ drapery,
held in the girl’s
other hand.
As Lladró say
“these are the themes present in the art of Ancient Greece and
Rome;
they are the delicacy and the
enchantment of childhood,
acting with subterfuge to awaken in
the observer sentiments
of love, tenderness, and the respect
for life that palpitates
everywhere and everywhen…”
They talk of portraying “the
dreamy abandon of childhood”,
and “the delicate
messages of the childlike soul”.
And since “the face is
the mirror of the soul”
the faces of child and young lady alike are
childlike.
(see ‘Kinderschema’, in section below on
Tricksters, below)

